Epic Mickey

Responsible for lighting multiple levels throughout the game and rendering stills for promotions.

Junction Point – 2010
Lighting Artist – Gamebryo Scene Designer|Maya – Wii

– Created lighting for various levels of Epic Mickey and Epic Mickey 2: The Power of 2 for Wii, XBox 360, and PS3 platforms.
– Worked closely with environment to create textures and fix shaders in order to light better..
– Utilized my knowledge of color theory to create unique lighting and moods.
– Worked to solve different problems that arose while using a vertex lighting system.
– Painted vertex to create more detailed lighting on objects.
– Helped solve problems with Spherical Harmonix objects not lighting properly.

Skills: gamebryo scene designer, lighting, maya, PS3, video game, wii, Xbox 360